Classic Group Stage
Choose the traditional format with eight groups of four. Finish in the top two, then progress through the round of 16, quarter-final, semi-final and final.
Free European football draft game
The 38-0-0 Champions League game turns iconic European club seasons into a fast, replayable XI draft. Spin for a team, study its squad, fill an open position and repeat until your formation is complete. Your final eleven then enters a simulated tournament where every round can change the story.
This page is free to play and requires no account. It uses the same pick-and-balance idea as the Serie A game while changing the competitive context: instead of surviving 38 domestic matchdays, the goal is to navigate elite European opposition and reach the final.
Choose the traditional format with eight groups of four. Finish in the top two, then progress through the round of 16, quarter-final, semi-final and final.
Choose the modern 36-team format with eight league-phase matches. A high finish earns direct qualification, while positions 9–24 face an additional playoff.
The format affects the route, not the draft controls. Classic groups create a compact opening test; the league phase adds a wider standings race and another qualification boundary. Both culminate in knockout football, where one poor tie can end an otherwise excellent run.
The team wheel includes champions, finalists, surprise runs and clubs from across Europe. A spin might deliver a legendary attack, a disciplined defensive side or a squad whose best player does not fit the position you planned to fill. The draft therefore rewards flexibility more than simply choosing the highest visible rating.
After eleven selections, the squad screen separates attack, midfield, defence and goalkeeper strength. Those values influence the simulated campaign, but tournament variance still matters. Replay with a new formation, hide ratings for a football-knowledge challenge, or compare the result with your latest 38-0-0 Serie A game.
In classic groups, the first target is a top-two finish. A balanced XI has several opportunities to recover from one poor match, but the qualification line arrives quickly. In the league phase, the first target is the top eight because it avoids an additional playoff; positions 9–24 still continue, but they add another knockout risk before the round of 16.
Do not judge the squad only by the strongest unit. Knockout progress depends on surviving different opponents, so a severe weakness can matter even when the overall rating looks competitive. Before entering the tournament, compare attack, midfield, defence and goalkeeper values, then decide which area you would change on a replay.
The results view records the opening-stage performance, knockout opponents, scores and leading scorers. Reaching the same round twice can still tell two different stories: one XI may qualify comfortably and lose a close tie, while another survives an extra playoff before the same exit. Save the route as well as the last stage if you want a useful comparison.
Tournament scores include variation, so one early exit does not prove that a formation is poor. Repeat the setup, or change one selection and compare again. The Simulation and Results Guide explains a simple method for separating repeatable squad choices from one-off match outcomes.
A broad European player pool can make common central roles feel easy, but specialist slots still shape the draft. A 4-3-3 needs two wide attackers; a 4-2-3-1 separates defensive and attacking midfield responsibilities; three- and five-defender systems depend more heavily on wing-back compatibility. Check every empty label before choosing a versatile player for the first acceptable slot.
Use re-spins to escape a squad that cannot solve the positions still open. Early in the draft, a re-spin can be saved because many roles remain useful. Late in the draft, the same control is more valuable when the revealed team has no compatible goalkeeper, wing-back or specialist midfielder. The counter is limited, so spend it to remove a structural problem rather than to search endlessly for a more famous name.
Ratings visibility creates two distinct versions of the challenge. With ratings shown, compare the current option with the unit values you have already built. With ratings hidden, use the player role, club season and your own knowledge, then inspect the completed squad summary. The tournament model remains a game in both cases; hiding numbers changes the information available during selection, not the entertainment status of the result.
XI is the Roman numeral for eleven, the number of players in a football starting lineup. A Champions League XI is your selected European starting team.
Yes. Before drafting, select either the classic group stage or the modern league phase route.
No. It is an independent fan-made technical project and is not affiliated with UEFA, its competitions, clubs or players.
Read the step-by-step 38-0-0 game guide, improve squad choices with the XI building guide, or return to the 38-0-0 Serie A game.
Play the Champions League XI Game