1991/92
A 1990s Roma roster classified in the game’s mid-table tier, with a predicted finish of sixth. Use it for a challenge where European qualification already represents an improvement.
Open Roma 1991/92CLUB-SEASON CHALLENGE
Build a complete XI from one AS Roma season, simulate the squad through Serie A and see whether your choices can meet — or beat — the expectation attached to that team. The direct links below open Squad First mode with a 4-3-3 and the selected Roma roster ready to inspect.
The current 38-0-0 Serie A data contains four AS Roma squads. Each represents a different competitive context and predicted league finish inside the simulation. Choose the era rather than assuming that every Roma roster has the same depth or target.
A 1990s Roma roster classified in the game’s mid-table tier, with a predicted finish of sixth. Use it for a challenge where European qualification already represents an improvement.
Open Roma 1991/92The elite title-winning era carries a predicted first-place finish. This is the highest-pressure version: the squad starts with championship expectations before your XI is chosen.
Open Roma 2000/01A strong Roma squad with a predicted second-place finish. It offers a useful middle ground between title pressure and the freedom of an underdog run.
Open Roma 2007/08A modern Roma roster classified as strong and predicted fifth. The challenge is to turn a European-place expectation into a Champions League finish or title race.
Open Roma 2021/22These rules create a consistent benchmark without pretending that one simulation proves a historical claim. Match outcomes include variation, while player availability and the selected Roma season stay fixed. The meaningful comparison is between your own repeated runs.
Squad First mode removes the team wheel, but it does not remove positional pressure. Start by checking which goalkeeper and specialist wide roles are compatible with the 4-3-3. Then inspect the midfield choices before filling a flexible central slot. Selecting the first famous attacker can feel obvious, yet the more useful early move is often the one that prevents a rare position from becoming impossible later.
Keep the first run simple: ratings visible, default formation and no attempt to reproduce a historical starting lineup. The purpose is to learn the roster inside the game. On the second run, hide ratings and use player roles and football knowledge. On the third, return to visible ratings and change only one or two selections. This sequence produces comparable decisions instead of three unrelated experiments.
Before simulation, note the attack, midfield, defence, goalkeeper and overall values shown on the squad screen. After 38 matchdays, record points, wins, draws, losses, final position and leading scorer. Compare the final position with the internal prediction listed for that Roma season, then add one sentence explaining which unit you would change next.
A single title, relegation fight or perfect run is an entertainment result generated by the game. It is not evidence about the real historical team. Repeating the same setup helps reveal whether the outcome was consistent or an outlier. The Simulation and Results Guide provides a compact method for comparing those repeated runs.
After completing repeated runs with one roster, move to a second season but keep the 4-3-3, ratings setting and recording method unchanged. Compare the difference from each season’s predicted position rather than only the raw league place. First place is the starting expectation for Roma 2000/01 inside the game, while the other eras begin from different internal targets.
Next, compare the four unit scores and the positions that were hardest to fill. This explains more than a simple era ranking: one roster may offer a smoother midfield draft while another leaves more freedom in attack. The result remains specific to the game data and your selected XI. It should not be presented as an objective ranking of real Roma teams or players.
The 2000/01 roster is the clearest title challenge because the game predicts first place. The deep link skips the generic intro choices, selects Squad First and 4-3-3, and opens the player list for AS Roma 2000/01. You still control every selection and can restart at any time.
Play Roma 2000/01Read the XI GuideFor the complete control sequence, see how to play 38-0-0. To leave the club-specific challenge, return to the main 38-0-0 Serie A game or draft across Europe in the Champions League XI game.